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Solo to Masters

Solo to Masters Zeraora - Buildguides

Volt Switch
Volt Switch
Buddy BarrierMuscle BandScore ShieldFluffy Tail
Volt Switch
Buddy Barrier
Muscle Band
Score Shield
Fluffy Tail
Add Fav
Speedster Any Lane

UPDATE - Tsareena Release

Build Path


SlashFirst Pick

Dash. Damage. Displacement.

<Volt Switch

Volt Switch

Dash. Attack Speed up. Then: Dash back.



AOE damage. Shield. Then: Displacement. Stun. (+)Slow.

<Plasma Gale

Plasma GaleUNITE

AOE damage. Displacement. Increased attack range.

Buddy Barrier

Buddy Barrier

When using a Unite Move, shield yourself and your nearby ally with the lowest HP.

Muscle Band

Muscle Band

Basic attacks do more damage the more HP the opponent has.

Score Shield

Score Shield

Receive a shield while charging up to score a goal. While shielded, incoming attacks will not stop you from charging up.

Fluffy Tail

Fluffy Tail

Stuns nearby wild Pokémon, making them take more damage.

Stat Boosts

Muscle Band
Muscle Band
Buddy Barrier
Score Shield

Bonus Attack Damage On Hit

Shield (Upon Unite)


Season one, my most played pokemon was Zeraora. Since release I have mained him and tried every combination of moves. Every Zeraora build works quite well. However, this guide is the most well rounded build for Zeraora

As a solo-queuer the journey to masters did take some time, most of my items had not even reached lvl 10 before expert class and the super item enchancers were relased whilst in Veteran. Due to this it was a harder climb to veteran and involved more grinding.

This was before the (*first) Discharge nerf.

After the discharge nerf i had a few games where the longer cooldown ended me losing in fights. So i tried volt switch wild charge but Zeraora just couldnt compete in team fights.

Going to Volt switch discharge allowed me to push out of Ultra into masters. After a 7 game win streak.

Season 2. As i got used to the new zeraora nerf, my win rate recovered. However, leaving veteran 5 and passing the ultra 2 & 3 mark was again difficult.

Attack weights are also good for Zeraora and much better than muscle band if going top or bottom lane

Eject button is also good but fluffy tail helps clear objectives faster, especially to deal higher DPS with less teammates. Also if tri laning with Zeraora top, Rotom can be cleared fast allowing 3 rotoms to be played a game.

The new nerf on zeraora's discharge and ulti are around 20%. The unite move can only be viable for livability and team fights as the damage now does below 20k.

Discharge nerf is noticable for people who have played discharge zeraora for long. Now discharge is still good, but running X attack may help with damage. Wild charge is viable but only if going top or bottom lane. But discharge is optimal for jungle.

Works Well With


Great early game and late


Less dying and gaining precious seconds for Discharges Cooldown


Lucario and Zeraora are quite similar and since they can both go any lane they have good synergies in teams

Pokemon Unite .GG thanks user Buildguides for sharing this guide on how to play Zeraora. Be sure to support your favorite creators by upvoting their builds, videos, and anything else they share you find useful. You can also check this user's page for more build guides.

There are indeed many ways to play Zeraora in Pokemon Unite, and you can find more builds here, as well as detailed information about Zeraora's moves and the items you can assign to it.

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