This tank is a master at controlling crowds of opponents. It can heal itself, and any damage it takes is gradual. It will literally "forget" it is supposed to take damage if you're constantly attacking.Create Slowbro Build
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3rd Attack: AOE damage. Slow. Boosted Atk Scaling: Sp. Atk.
See in-game description Becomes a boosted attack with every third attack. When this boosed attack hits, it deals damage to nearby opposing Pokémon and decreases their movement speed for a short time.
Deferred, cancellable damage. Weaken (Sp. Def).
See in-game description When the Pokémon receives damage, the HP loss is gradual. When damaging an opposing Pokémon with a move, the Pokémon nullifies some of this pending damage before it takes effect, and it also decreases the opposing Pokémon's Sp. Def for a short time.
Level 1 / 3
Shoots water, damaging and slowing opponents. Charge the move longer to do more damage.
See in-game description Shoots water forcefully, dealing damage to opposing Pokémon and decreasing their movement speed for a short time when it hits. Holding down the button for this move increases its area of effect and damage.
Recovers HP over time while you remain still. Interrupting the move will recover less HP.
See in-game description Has the user slack off, continually restoring its HP for a short time. If this slacking off is interrupted, the HP restoration effect continues at decreased power.
Level 4Choose One
Upgrade: Affects a larger area.
AOE damage. Burn. Slow
See in-game description Shoots boiling hot water, dealing damage to opposing Pokémon and creating steam when it hits. Opposing Pokémon inside the steam's area of effect are left burned and have their movement speed decreased for a short time.
Upgrade: Increases the vapor's area of effect.
Upgrade: all waves are larger and each displaces opponents.
Damage. Displacement. Slow.
See in-game description Has the user charge forward on a wave, dealing damage to opposing Pokémon in the area of effect and throwing them. This is followed by two more waves that deal damage to opposing Pokémon in the area of effect and decrease their movement speed for a short time.
Upgrade: The second and third waves become larger and also throw opposing Pokémon like the first wave does.
Level 6Choose One
Upgrade: Increased Sp. Atk.
Forgets some pending damage. Defense up. Spellproof. Empowers Scald and Surf. (+)Increased Sp. Atk.
See in-game description Allows the user to nullify some damage before it takes effect. For a short time after using this move, the user becomes immune to hindrances and gains increased Defense. This move also increases teh damage dealt by the next use of Scald or Surf.
Upgrade: Increases Sp. Atk.
Levitates an opponent. On second activation: Pulls the opponent toward you.
Upgrade: Increased range, faster activation.
See in-game description Makes opposing Pokémon float with psychic power. If used again, pulls the opposing Pokémon toward the user.
Upgrade: Increases this move's firing speed and range.
Shield. Spellproof. Stun. Damage.
See in-game description Has the user stare at an opposing Pokémon and attack continually, dealing damage and binding them. Shields the user and makes them unstoppable while they're using this move.