The dragon teamfight Charizard - Airgetsu
The dragon
Build Path

Flame BurstFirst Pick
Damage. Burn. Movement Speed up.

Fire Punch
Damage. Displacement. Burn.

Flare Blitz
Shield. Damage. Displacement. (+)Slow.
Stat Boosts
Bonus Attack Damage On Hit
Guide
A fairly balanced version with good damage and resistance in teamfight.
items
-Mucle band: greater damage in basics and abilities and you give more damage depending on the more life the opponent has.
-Focus band: more resistant when it comes to teamfights and duels of 1vs1, 1vs2 and even 1vs3. It will also give you extra healing when you have low life. -Weakness policy: more damage depending on how much damage you receive.
EarlyGame:As a charmamder you are quite weak so try to farm and get to charmeleon as soon as possible, since here you will have your first power up being a fire fist. Being weak at the beginning of the game does not make you bad in early combat as long as you have pyrotechnics and turn fire, since with this you will have a damage to consider and if your enemies are clueless you can kill them (but making it clear that you must be accompanied by aggressive companions or supports that help you).
MidGame: In the mid game you should continue to ferme to reach charizard and be able to offer your team a big area damage, at this point you are big enough for the objectives and have some kills only in 1vs1 and especially in company that is what recommended.
LateGame: Possibly one of the best lategames in the game is Charizard, since the area damage you do is beastly and in teamfight you are best. Here you can use the complete combo of your 1st, 2nd, 3rd ability and finally your object You will slow down your opponents and give your team a huge advantage, plus your ultimate makes you unstoppable and ideal for stealing targets and dealing great damage.
Combos: Charizard combos are easy to handle and execute. Combo like charmander Pyrotechnics+Fire twist+basic and/or Slow moke.
Combo as Charmeleon: Fire Punch + Fire Spin / Fire Slam and/or Slow Moke.
Charizard Combo: Fire Punch + Igneous Slam + Seismic Slam and/or Slow moke.
Works Well With
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