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Weakness Policy

Weakness Policy

Increases Attack based on damage received.

In-game description: Increases the Pokémon's Attack for a short time by a minimum of 2% when the Pokémon receives damage. This increase grows larger the more times damage is received.


70 -> 210 (lvl 20)

Maximum Health Points.

Attack Damage

0 -> 15 (lvl 20)

Damage dealt by basic attacks.