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Machismo

Machismo Machamp - Spappy

Updated Mar 2, 2022
Karate Chop
Karate Chop
Cross Chop
Cross Chop
Dynamic Punch
Dynamic Punch
Muscle BandScope LensFocus BandEject Button
Karate Chop
Cross Chop
Dynamic Punch
Muscle Band
Scope Lens
Focus Band
Eject Button
4Votes
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All-Rounder Bottom Lane

Ultimate build for tormenting the enemy carry.

Build Path

<Karate Chop

Karate ChopFirst Pick

Damage.

<Cross Chop

Cross Chop

Damage. Crit% up. (+)Increasing Attack.

<Barrage Blow

Barrage BlowUNITE

Movement Speed, Attack, omni-defense up. Then: AOE damage. Displacement.

Muscle Band

Muscle Band

Basic attacks do more damage the more HP the opponent has.

Scope Lens

Scope Lens

Boosts critical hit damage.

Focus Band

Focus Band

When HP is low, gradually recovers HP.

Eject Button

Eject Button

Instantly teleport yourself somewhere nearby.

Stat Boosts

AD+10
Muscle Band
AS+5%
Muscle Band
Crit Chance+4.0%
Scope Lens
DEF+20
Focus Band

Bonus Attack Damage On Hit

Critical Damage

Guide

Early Game: (Low-Med Aggression) Look to sneak into areas where you’re capable of stealing exp. from enemy lane PKMN early. Hold that Karate Chop* for last hitting. Utilize Bulk Up* as an escape tool as much as an engagement on low HP PKMN.

Mid-Late Game: (Med-High Aggression) Although Machamp is your huge power spike, once Machoke is on the field it’s a big deal. Your Power-Up Punch* gives you decent mobility along with big outputs of damage. Be wise not to dive into enemies with a lot of moves that slow or stun. Once Machamp, you’re looking to constantly pressure those enemy backline PKMN like Cinderace/Pikachu. If they leave themselves open you have the ability to really close down distances and the main damage tool in this build is your Scope Lens*. Cross Chop* has the ability to critical hit upon impact, I always like to save this in 1v1 or 1v2 engagements until I see their health at 50% or lower, otherwise only try to use it as an engagement method. Your Muscle Band* is increasing damage and attack rate similar to the effects of your Power-Up Punch* which gives you even more opportunity to critical hit. Also, keep in mind using Power-Up Punch* into your Cross Chop* then after using a quick Eject Button* is one of the best ways to get yourself out of a situation in the entire game. I find it super effective primarily because all 3 of those abilities/items can be used in different directions to avoid snipes/slows.

Works Well With

Alolan Ninetales

Crowd Control Machine w/ high damage gives you opportunity to pounce.




Hoopa

Teleport Heals along with some stuns.




Wigglytuff

Crowd Control Monster. #1 pick to pair with Machamp

Reported Icon This build was created in the game version of 1.4.1.4. It may contain inaccuracies in the data that is used compared to the current version of 1.12.1.5.

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