Hoopa is a Psychic and Ghost-type Pokémon that has the unique ability to unbind itself, becoming Unbound and turning from Ghost-type to Dark-type temporarily. Hoopa's national Pokédex number is #720 and was introduced in the Kalos region. In Pokémon UNITE, Hoopa holds the role of Ranged Supporter and has abilities to mess with its opponents.Create Hoopa Build
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Ultimate Guide: Hoopa
Master of Chaos
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Every third attack deals increased damage. When unbound, every attack deals increased damage and can hit up to 2 additional nearby Pokémon.
Bound: 3rd deals increased damage. Unbound: Every attack deals increased damage and is AOE.
See in-game description Becomes a boosted attack with every third attack, dealing damage to opposing Pokémon by unleashing a beam of light. When Hoopa is unbound, it unleashes beams of light with every basic attack, dealing damage to up to two nearby opposing Pokémon.
Teleports a berry on the enemy's side of the field directly in front of you. If there are no berries available and Aeos energy is around, it will teleport the energy in front of you. If nothing is teleported, this ability's cooldown is reduced.
Teleport a berry or Aeos energy right in front of you.
See in-game description In battles where the map is divided into an ally team side and an opposing team side, this Ability creates a holy under one of the Berries on the opposing team's side (chosen at random) and warps it to right in front of Hoopa. If there are no Berries on the opposing team's side but there is Aeos energy on the ground, then some energy is warped in front of Hoopa instead. In the event that no Berries from the opposing team's side were warped, the cooldown of this Ability's next use is reduced.
Level 1 / 3
See in-game description Deals damage to opposing Pokémon in the designated area of effect, leaving them unable to act for a short time.
Deals damage to a Pokémon. After hitting, causes a delayed explosion that deals AOE damage and slows nearby opponents.
Damage. Slow. Decrease Attack.
See in-game description Has the user unleash telekinetic force in the designated direction, dealing damage to the first opposing Pokémon it hits. The telekinetic force clings to that Pokémon and then causes a delayed explosion. The explosion deals damage to opposing Pokémon in the area of effect and decreases their movement speed for a short time.
Level 4Choose One
Create rings that deal AOE damage. After a short time, all ally Pokémon in the ring will teleport to base and have increased movement speed for a short time. Ally Pokémon can also use the ring to teleport back to the initial spot. If used on an opposing goal zone in the top or bottom lanes, the teleport will instead go to the opposite side's goal zone.
Upgrade: Increase nearby ally Pokémon movement speed.
Teleport. (+) Increase movement speed.
See in-game description Hoopa creates a large ring at the designated location, dealing damage to opposing Pokémon in the area of effect. After a set amount of time, Hoopa and any ally Pokémon in the area of effect will return to their base, and their movement speed will be increased for a short time. Ally Pokémon that return to their base in this manner must wait a short time before the HP recovery from being in their base triggers. These ally Pokémon can also warp back to where the large ring was created.
An intact ally forward goal zone can also be designated as the location where the large ring is created. Creating the ring on the forward goal zone of the top path will also create a ring on the forward goal zone of the bottom path, and vice versa. All ally Pokémon, including Hoopa, can use these rings to warp between the two goal zones, and their movement speed will be increased for a short time after warping. After an ally Pokémon warps, there is a set cooldown before that ally can use these rings again.
If a path's forward goal zone is destroyed, the middle goal zone on the same path will take its place. This move cannot be used on base goal zones.
Upgrade: Also increases the movement speed of ally Pokémon near the ring when they are heading toward it.
Link yourself to an ally Pokémon increasing movement speed and giving a shield to you and them. When using Shadow Ball or a boosted attack, the ring on the linked Pokémon also does the attack. You can also use this ability on yourself, increasing movement speed, giving a shield, and increasing Shadow Ball's damage.
Upgrade: Heals the linked Pokémon when the ring deals damage.
Increase Movement Speed. Shield. Duplicate damage. (+) Heal.
See in-game description Hoopa creates a link between itself and an ally Pokémon using a ring, increasing both of their movement speeds and granting them each a shield for a short time.
When Hoopa uses Shadow Ball or performs a basic attack, the ring on the linked Pokémon also unleashes the same move or attack.
Hoopa can also use this move on itself, increasing Hoopa's movement speed and granting itself a shield for a short time. Additionally, it increases the damage dealt by Shadow Ball.
Upgrade: Also restores the linked ally Pokémon's HP when it deals damage to opposing Pokémon.
Level 6Choose One
Teleport to a target Pokémon, dealing AOE damage to nearby opposing Pokémon and shoving them, then shooting out two flames to deal damage to two opposing Pokémon and slowing them. If used a second time, teleport back to your initial spot. Nearby ally Pokémon affected by Trick can also use this warp and heal when using it.
Upgrade: Become Invincible for a short time when used.
Teleport. AOE Damage. (+) Invincible
See in-game description Hoopa creates a ring under itself and warps to a designated Pokémon's location, dealing damage to nearby opposing Pokémon at that location and shoving them. Hoopa the nshoots two sinister flames that deal damage to opposing Pokémon they hit and decrease their movement speed for a short time.
This move can be used a second time within a set amount of time. If used a second time, Hoopa can resturn to the initial location where it warped from.
When using this move, if there is a nearby ally Pokémon that is linked by Trick, that ally can also warp to the initial ring's location. The ally Pokémon that warps in this way will recover some HP.
Upgrade: Makes the user invincible for a short time when this move is used.
Shoot a blob forward dealing damage to all opposing Pokémon hit, slowing them and decreasing their Sp. Def. If hitting with a boosted attack or another move shortly after, deal extra damage and stun the opposing Pokémon for a short time.
Upgrade: Blob explodes before disappearing, causing an AOE hit to nearby opposing Pokémon.
AOE damage, Slow, Reduce Sp. Def. (+) Explosion before disappearing.
See in-game description Has the user unleash a shadowy blob in front of itself, dealing damage to opposing Pokémon it hits and decreasing their movement speed and Sp. Def for a short time. If the user then hits the same opposing Pokémon with a move or boosted attack within a set amount of time, it deals additional damage to the oppossing Pokémon and leaves them unable to act for a short time.
Pokémon linked by Trick, this move will also unleash a shadowy blob at the same target from that ally's location.
Upgrade: The shadowy blob will now explode before it disappears. Opposing Pokémon hit by the explosion are affected as if they were hit by the shadowy blob itself.
Become Hoopa Unbound, increasing max HP and a ring that all ally Pokémon can teleport to once. Replaces abilities with Hyperspace Fury and Psybeam. Cannot score while in this form.
Transform. Create a teleport ring. Cannot score.
See in-game description Transforms the user into Hoopa Unbound for a short time, increasing the user's max HP and creating a ring at the designated location. Each ally Pokémon can warp to the ring's location once only.
As Hoopa Unbound, the user's moves change to Hyperspace Fury and Psybeam.
As Hoopa Unbound, the user cannot score goals or activate its Ability.
Unbound Form - Replaces Current Abilites
AOE damage. AOE Stun.
See in-game description Has the user unleash a barrage of attacks in the designated area with its many arms, dealing damage to opposing Pokémon in the area of effect and leaving them unable to act for a short time.
Deal AOE damage. You are immune to hindrances while using this move.
AOE damage. Immune to hindrances.
See in-game description Has the user fire a peculiar ray in front of itself in a horizontal sweeping motion, dealing damage to opposing Pokémon it hits. The user becomes immune to hindrances while using this move.