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Solo or Not

Solo or Not Lucario - Aoitsuki0

Updated Jul 25, 2021
Meteor Mash
Meteor Mash
Power-Up Punch
Power-Up Punch
Close Combat
Close Combat
Muscle BandFloat StoneScore ShieldEject Button
Meteor Mash
Power-Up Punch
Close Combat
Muscle Band
Float Stone
Score Shield
Eject Button
1Votes
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All-Rounder Any Lane

A build I lean towards when I get left in a lane by myself.

Build Path

<Meteor Mash

Meteor MashFirst Pick

Damage. Displacement.

<Power-Up Punch

Power-Up Punch

Damage. While charging: Defense up. Fully charged: Assassinate. Then: Attack boost (on-hit). (+)Spellproof while charging.

<Close Combat

Close Combat

Damage. Displacement.

<Aura Cannon

Aura CannonUNITE

Damage. Power-Up Punch damage up.

Muscle Band

Muscle Band

Basic attacks do more damage the more HP the opponent has.

Float Stone

Float Stone

Move faster when not in combat.

Score Shield

Score Shield

Receive a shield while charging up to score a goal. While shielded, incoming attacks will not stop you from charging up.

Eject Button

Eject Button

Instantly teleport yourself somewhere nearby.

Stat Boosts

AD+26
Muscle Band
Float Stone
AS+5%
Muscle Band
HP+300
Score Shield
MS+80
Float Stone
MS OOC+20%
Float Stone

Bonus Attack Damage On Hit

Shield and Focus (Score Attempt)

Guide

Extreme speeds gives you unparalleled mobility and is excellent for damaging multiple foes but I found it lacking when dealing the decisive blow. Power-up punch really lowers an enemies health which can give you the peel you need to escape or finish them off with close combat. It takes some practice to juggle two foes, but with the damage capabilities of this build along with the extra health granted from Score Shield you can fend for yourself long enough for help to arrive or go it solo if needed.

Pros:
High burst damage.
Power-Up Punch can be used as an out or charged for a devastating blow.
Close Combat/Meteor Smash gives you a knock back for peeling
Good wave clear

Cons:
Not strong at early levels
Not as many outs as Extreme Speed & Bone Rush
Easy to get yourself into sticky situations

Summary:
If you find yourself needing to deal more damage and you can play it safe instead of just charging at your opponents hoping for a kill then this build is a solid choice. It's great for farming and will allow you to level pretty quickly. Can be used to zone your opponents if used correctly and doesn't need a support if you aren't trying to destroy your lane.

Works Well With

Eldegoss

Eldegloss provides exceptional sustain and allows you to be more offensive in nature, complimenting close combat and power-up punch.

Garchomp

Has good synergy with Garchomp, can pile on the damage and devastate foes. Excellent lane control when paired with earthquake.

Alolan Ninetales

Ninetails makes up for your lack of range and movement, allowing you to really punish foes that get in too close. Whatever does die with the first power-up punch will surely fall to the second.

Reported Icon This build was created in the game version of 1.1.1.2. It may contain inaccuracies in the data that is used compared to the current version of 1.12.1.5.

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