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Mamoswine

Swinub

Swinub

Piloswine

Piloswine

Mamoswine

Mamoswine

MeleeDefenderIntermediate

Mamoswine is a large, heavy Ice-type and Ground-type Pokémon. Sitting at national Pokédex #473, Mamoswine belongs to Generation VIII and is from the Sinnoh region. In Pokémon UNITE, Mamoswine holds the role of a Melee Defender, aiming to get close to enemies and keeping them away from their goal.

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Offense2.5
Endurance4.0
Mobility2.0
Scoring1.5
Support2.5
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Moves

Basic attack icon

Basic Attack

Every third attack deals damage and freezes opponents. Boosted Attack damage increases with Attack.


3rd attack: Freeze. Boosted Atk Scaling: Increased Attack.
triange See in-game descriptiontriange Becomes a boosted attack with every third attack, dealing damage to opposing Pokémon and leaving them frozen for a short time when it hits. In addition, the user's basic attacks deal increased damage for a short time to opposing Pokémon it has frozen with one of its moved.

Thick Fat icon

Thick Fat

When dealing damage, Defense and Sp. Def are increased. Ice-based moves make its next basic attack a boosted attack. Ice AOE created inside ally goal zones decrease opponent goal score speed.


When attacking, increases Def and Sp. Def. Moves make attack boosted. AOE decreases opponent goal score speed.
triangle See in-game description triangle Every time the Pokémon deals damage, its Defense and Sp. Def are increased for a short time (up to three times). When the Pokémon uses Ice Shard, Icicle Crash, or Ice Fang, its next basic attack becomes a boosted attack. In addition, if any of these moves creates a freezing area of effect inside an ally goal zone, it decreases the goal-scoring speed of opposing Pokémon inside that goal zone.

Level 1 / 3

Ice Shard icon

Ice Shard

7sarea

Throws three chunks of ice dealing AOE Damage and Slowing opposing Pokémon. If a Pokémon is hit by all three chunks, they are frozen.


AOE Damage. Freeze.
triangle See in-game description triangle Hurls three chunks of ice at the designated location, dealing damage to opposing Pokémon in the area of effect and decreasing their movement speed for a short time. If an opposing Pokémon is hit by all three chunks, it is left frozen for a short time.

Tackle icon

Tackle

8sdash

Rush forward, displacing opponents.


Damage. Displacement.
triangle See in-game description triangle Has the user rush recklessly in the designated direction, dealing damage to opposing Pokémon it hits and throwing them.

Level 5Choose One

Icicle Crash icon

Icicle Crash

8shindrance

Drops icicles on the ground causing AOE damage and decreasing opposing Pokémon movement speed. The final icicle also freezes nearby opposing Pokémon. If shattered with Tackle or High Horsepower, ice is left on the floor increasing ally Movement Speed when on it.

Upgrade: Final icicle stuns nearby opposing Pokémon.


AOE Damage. Slow. Freeze. Ally increased Movement Speed. (+)Stun.
triangle See in-game description triangle Drops icicles on the designated location, dealing damage to opposing Pokémon in the area of effect and decreasing their movement speed for a short time. The final icicle shatters after a set amount of time or when hit by the user's other moves or boosted attacks, dealing damage to opposing Pokémon in the area of effect and leaving them frozen. If the icicle is shattered by Tackle of High Horsepower, the ground is covered in ice, which increases the movement speed of ally Pokémon that run over it.
Upgrade: The final icicle leaves the opposing Pokémon it hits unable to act for a short time.

Ice Fang icon

Ice Fang

8shindrance

Throw a nearby opposing Pokémon at a designated location dealing damage and freezing them. Where they land also deals AOE damage and freezes nearby opposing Pokémon.

Upgrade: Increased AOE range when throwing.


Damage. AOE Damage. Freeze. Displace. AOE Freeze. (+)Increased AOE.
triangle See in-game description triangle Uses cold-infused fangs to throw the opposing Pokémon closest to the user, dealing damage and leaving the Pokémon frozen for a short time. The user can then designate a direction to slam the thrown Pokémon forward or backward, dealing damage to opposing Pokémon in the area of effect and leaving them frozen for a short time.
Upgrade: Increases the area of effect in which opposing Pokémon are left frozen after the slam attack.

Level 7Choose One

High Horsepower icon

High Horsepower

8sdash

Charge in a direction, dealing damage and shoving opposing Pokémon that are hit. When reaching the target location, deal AOE damage and stun nearby opposing Pokémon. Increased damage to frozen Pokémon.

Upgrade: Rush faster and increase Stun duration.


AOE Damage. Displace. Stun. (+)Increases Stun Duration.
triangle See in-game description triangle Has the user rush recklessly in the designated direction, dealing damage to opposing Pokémon it hits and shoving them. The user then stomps its feet, dealing damage to opposing Pokémon in the area of effect and leaving them unable to act for a short time. This stomping deals increased damage to frozen opposing Pokémon.
Upgrade: Increases the reckless rush's speed and the length of time opposing Pokémon are left unable to act.

Earthquake icon

Earthquake

7.5sdash

Jump in the target direction and land, dealing AOE damage and pulling opposing Pokémon towards the user.

Upgrade: When landing, Slow opposing Pokémon and pull them even closer.


AOE Damage. Displace. (+)Stronger Displace. AOE Slow.
triangle See in-game description triangle Has the user leap up in the designated direction and then land forcefully, dealing damage to opposing Pokémon in the area of effect and pulling them toward the user.
Upgrade: Decreases the movement speed of opposing Pokémon for a short time when this move hits and increases the move's pulling power.

Level 10

Mammoth Mash icon

Mammoth Mash

area

Become Unstoppable and stomp repeatedly, dealing AOE damage and slow to nearby opposing Pokémon. The final stomp throws opposing Pokémon.


AOE Damage. AOE Slow. Unstoppable. Displace.
triangle See in-game description triangle Has the user jump to the designated location and become immune to hindrances. The user then repeatedly stomps the ground, dealing damage to opposing Pokémon in the area of effect and decreasing their movement speed for a short time with each stomp. The final stomp throws opposing Pokémon in the area of effect.