Aegislash is a Steel and Ghost-type Pokémon that evolves from Doublade. Aegislash is #681 in the national Pokédex is was introduced in the Halos region. In Pokémon UNITE, Aegislash holds the role of an All-Rounder and is able to perform well in a large myriad of sitations instead of being tied to a specific role in a match.Create Aegislash Build
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Do a boosted attack when boost count is one or more. Sword Forme deals damage. Shield Forme deals damage, Stuns the opponent, heals self, and reduces the cooldown of Sacred Sword and Shadow Claw.
Boosted Attack. Sword Forme: Damage. Shield Form: Damage, Heal, Stun, Reduce Cooldown of Sacred Sword and Shadow Claw.
See in-game description The user slashes at opposing Pokémon in front of itself, dealing damage to them. If the boost count is one or more, the user's basic attack becomes a boosted attack that changes as follows:
When in Blade Forme, the user swiftly pierces through opposing Pokémon, dealing damage.
When in Shield Forme, the user rams opposing Pokémon, dealing damage and leaving them unable to act for a short time. Additionally, the attack restores the user's HP and reduces the cooldown of Sacred Sword and Shadow Claw when it hits.
Every boosted attack consumes one boost count.
Increases damage done and taken. Becomes Stance Change at level 7.
Increases damage done and taken. Becomes Stance Change at level 7.
See in-game description Increases received damage and dealt damage.
Using a blade move will shift you to Blade Forme, increasing Movement Speed, Attack, and Basic Attack Speed. Using a shield move will shift you to Shield Forme, increasing Defense and Sp. Def. Shortly after switching to Blade Forme, Movement Speed and Basic Attack Speed are increased further.
Blade Forme increases Movement Speed, Attack, Basic Attack Speed. Shield Forme increases Defense, Sp. Def.
See in-game description Allows the Pokémon to switch between Blade Forme and Shield Forme. Using a blade move changes the user to Blade Forme, which increases the user's movement speed, Attack, and basic attack speed. Using a shield move changes the user to Shield Forme, and its Defense and Sp. Def are increased. For a short time after switching from Shield Forme to Blade Forme, the Pokémon's movement speed and basic attack speed are further increased.
Level 1 / 3Choose One
Cast a shadow in a designated location dealing damage to a Pokémon if it hits one, then teleport to the location of the shadow dealing damage to nearby Pokémon and increasing your boost count.
Damage. Teleport. AOE Damage. Increase boost count.
See in-game description Has the user cast a shadow in the designated direction, dealing damage to opposing Pokémon it hits. After the shadow hits an opposing Pokémon or travels its maximum distance, the user warps to the shadow's location and deals damage to nearby opposing Pokémon. This also makes the boost count increase.
Level 2Choose One
Blocks one attack and increase your boost count.
Block one attack. Increase boost count.
See in-game description Envelops the user in a powerful protective force for a short time. The protection disappears after blocking one attack and increases the boost count by one at the same time.
Creates a triangular zone that deals AOE Damage to opposing Pokémon that stand inside and throws them. Dealing damage also increases your boost count. On use, you also slash forward dealing damage and partially ignore Defense and Sp. Def for a short time after.
Upgrade: Increases Attack if opposing Pokémon are hit by the triangular zone.
AOE Damage. Displacement. Increase boost count. (+) Damage done by zone increases Attack.
See in-game description Has the user thrust its blade into the ground, creating a triangular zone. The triangular zone erupts with a hidden power, dealing damage to opposing Pokémon in the area of effect and throwing them. Also increases the boost count, and the greater the number of opposing Pokémon that are damaged, the more the boost count increases. When the move deals damage to wild Pokémon, the boost count increases by a maximum of two; when it deals damage to Pokémon from the opposing team, the boost count increases without limit. At the same time as the eruption, the user slashes forward, dealing damage to opposing Pokémon that it hits. For a short time after this slash hits, damage dealt by the user partially ignores the Defense of all opposing Pokémon.
Upgrade: Increases the user's Attack for a short time if the triangular zone deals damage to opposing Pokémon.
Slashes three times. The final slash throws Pokémon it hits. Increases boost count if at least slash hits an opposing Pokémon.
Upgrade: When the last slash hits, Critical Hit Chance increases for all attacks except Unite Move for a short time.
Damage. Displacement. Increase boost count. (+) Increases Crit Chance.
See in-game description Has the user slash with its blade twice in the designated direction, dealing damage to any opposing Pokémon it hits. The user then does a final rising slash that deals damage to opposing Pokémon it hits and throws them. The boost count increases by one when at least one of the three slashes hits.
Upgrade: Increases the user's critical-hit rate for basic attacks, boosted attacks, and all moves except Unite Moves for a short time when the last attack hits.
Create a shield, increasing boost count by one and shove opposing Pokémon in front of you. When attacked with the shield, increase boost count by one per different Pokémon hitting you up to a max up two boost counts. If the shield is depleted before disappearing, shove nearby Pokémon and get one more boost count.
Upgrade: Reduce this move's cooldown.
Shield. Displacement. Increase boost count. (+) Reduce this move's cooldown.
See in-game description Has the user focus in place for a short time to create a great shield on itself. When the great shield appears, the boost count increases by one, and the user shoves opposing Pokémon in front of itself and receives a shield effect. While the great shield is present, if the user is attacked by an opposing Pokémon, the boost count increases by one. If the user is attacked again by a different opponent, the boost counter further increases by one. The boost count can increase by a maximum of two due to attacks from opposing Pokémon.
If all the HP that is gained from the user's shield effect is depleted before the great shield disappears, the user performs a shoving motion. This further increases the boost count by one unconditionally.
Upgrade: Reduces this move's cooldown.
Charge in a direction and deal damage to opposing Pokémon. Increases boost count by one and protect yourself with a shield that absorbs a single hit. When the shield blocks an attack, increase your boost count by one.
Upgrade: After blocking, increase Attack for a short time.
Damage. Increase boost count. Block. (+) After block, increase Attack.
See in-game description Has the user barrel in the designated direction, dealing damage to any opposing Pokémon it hits. Also increases the boost count by one, and the user protects itself with a special shield fo a short time afterward. This shield doesn't protect the user from hindrances, but it can nullify damage. When the shields blocks an attack, it disappears and the user's boost count is increased by one.
Upgrade: Also increases the user's Attack for a short time when an attack is blocked by the special shield.
Coup de Grace
Deal AOE Damage in front of you. Deals more damage the less HP the opposing Pokémon has. Gain a boost count when this knocks out an opposing Pokémon.
AOE Damage. More damage against low HP opponents. Increase boost count on knockout.
See in-game description Has the user unleash a ground-splitting slash in the designated direction, dealing damage to opposing Pokémon it hits. The lower the opposing Pokémon's percentage of remaining HP, the more damage the move deals. If this Unite Move knocks out an opposing Pokémon, the boost count increases.