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Jungle Hero

Jungle Hero Greninja - Colorblinded

Updated Aug 10, 2021
Bubble
Bubble
Surf
Surf
Smokescreen
Smokescreen
Muscle BandFloat StoneAttack WeightEject Button
Bubble
Surf
Smokescreen
Muscle Band
Float Stone
Attack Weight
Eject Button
3Votes
Add Fav
Speedster Jungle

Solo queue with no QQs

Build Path

<Bubble

BubbleFirst Pick

Damage. Slow.

<Surf

Surf

Damage. Displacement. HP Vamp. Instant cooldown on takedown.

<Smokescreen

Smokescreen

Invisible. Movement Speed up. Attack boost. (+)Increased Attack upon reveal.

<Waterburst Shuriken

Waterburst ShurikenUNITE

AOE damage and Slow. Then AOE damage. Displacement. Then: Dash.

Muscle Band

Muscle Band

Basic attacks do more damage the more HP the opponent has.

Float Stone

Float Stone

Move faster when not in combat.

Attack Weight

Attack Weight

Permanently increases Attack upon scoring a goal.

Eject Button

Eject Button

Instantly teleport yourself somewhere nearby.

Stat Boosts

AD+38
Muscle Band
Float Stone
Attack Weight
AS+5%
Muscle Band
MS+80
Float Stone
MS OOC+20%
Float Stone

Bonus Attack Damage On Hit

Attack Damage (Upon Goal)

Guide

My personal favorite build for solo queueing albeit you might not always get your pick of mid (most teams do give me mid). If you can’t get mid, build is still very strong for top or bot, but the moment your jungler dives into lane peel off. This build is ALL ABOUT THE SCORING OBJECTIVE.
Starting off with bubble is default. When attacking wild Pokémon you always want to stay in melee range for your boosted attack as it does much more damage. You should be able to clear your side of mid faster than most speedsters and get smokescreen. From this point wait a bit and start clearing off center. Avoid the urge to gank unless it’s an ez pick.
Keep an eye on both lanes and the moment the opposing team opposing team over-extends go for the goal. Use eject or smokescreen for small openings to get in there quickly. Get in as many small goals as you can to max out your training weight stacks (6) but pull back into mid if the other team fall back to the goal unless you are 100% your team is pushing. Any doubt it’s better to fall back. BE PATIENT you want to avoid full on engagements until you are greninja. Continue guerrilla tactics of farming mid, looking for openings to score, and picking off weakened opponents that try to retreat into mid. Once you evolve into greninja you can choose to continue this play style or assume an ADC carry role.
In most 1v1 engagements, auto attacks are your bread and butter. Remember that boosted melee hit can truck. Hold surf to use as a finisher or an additional escape option. Use smokescreen offensively or defensively. And for the love of Archeus you should never use your ult/unite move in 1v1 as an attack. You are NOT immune during the very slow cast animation and are vulnerable meaning you could die and not even hit with the move. If in a pitch you can use it as another eject button to flash through obstacles.
In team engagements try to hang back and auto from afar. If an opponent does close the distance depending on their health you can add distance with smokescreen or go for the kill with surf. Ult/unite move should be used cautiously as it will put you into where it lands with the slow cast animation and if you are sure the opponent will be CC or to cut off weakened opponents trying to retreat.

Works Well With

Slowbro

Snorlax

Reported Icon This build was created in the game version of 1.1.1.4. It may contain inaccuracies in the data that is used compared to the current version of 1.12.1.5.

Pokemon Unite .GG thanks user Colorblinded for sharing this guide on how to play Greninja. Be sure to support your favorite creators by upvoting their builds, videos, and anything else they share you find useful. You can also check this user's page for more build guides.

There are indeed many ways to play Greninja in Pokemon Unite, and you can find more builds here, as well as detailed information about Greninja's moves and the items you can assign to it.

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