A tank that can be built for either map control or bruiser damage. It can trap opponents with a wall of rock, and swoop in with powerful slicing moves.Create Crustle Build
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3rd Attack: AOE damage. Slow. Boosted Atk Scaling: Attack.
See in-game description Becomes a boosted attack with every third attack. When this boosted attack hits, it deals damage to opposing Pokémon in the area of effect and decreases their movement speed for a short time.
Omni-defense up per missing HP.
See in-game description Every time the Pokémon loses a certain amount of HP, its Defense and Sp. Def are increased.
Level 1 / 3
Showers an area with rocks, stunning opponents.
AOE damage. Stun.
See in-game description Drops large rocks on the designated area. When this move hits, it deals damage to opposing Pokémon in the area of effect and leaves them unable to act for a short time.
Slashes opponents, doing more damage with each successive hit.
Increasing damage (per target).
See in-game description Slashes opposing Pokémon with claws, dealing damage to them. Hitting the same opposing Pokémon multiple times in succession with this move increases the damage dealt.
Level 4Choose One
Disrupts the ground and creates a wall. On second activation, destroys the wall.
Upgrade: slows opponents.
AOE damage. Wall. (+)Slow.
See in-game description Splits open the ground toward the designated area, dealing damage to opposing Pokémon in the area of effect and creating a barricade of rock. When used again, gets rid of the barricade.
Upgrade: Also decreases the movement speed of opposing Pokémon for a short time when this move hits.
Smashes your shell, trading your defenses for increased Movement Speed and Damage.
Upgrade: Increased Movement Speed and Damage.
Omni-defense down. Omni-attack up. Movement Speed up.
See in-game description Has the user smash their shell, converting a set percentage of defense and special defense into Attack and Sp. Atk and increasing the user's movement speed for a short time.
Upgrade: Increases this move's conversion rate.
Level 6Choose One
Creates a zone of levitating rocks that deal damage over time.
Upgrade: Increased duration. slows opponents.
Area of Denial. Damage over time. (+)Slow.
See in-game description Throws many small rocks. When a rock hits an opposing Pokémon, or when the rocks have flown their full distance, a zone of many levitating rocks is created, dealing damage over time to opposing Pokémon in the area of effect. The damage over time also slowly decreases.
Upgrade: Increases the duration of this move's effect and decreases the movement speed of opposing Pokémon for a short time when this move hits.
Claws opponents multiple times, displacing them. Stuns opponents that get carried into terrain.
Upgrade: Reduced cooldown.
Damage. Displacement. Conditional Stun.
See in-game description Has the user dash forward with crossed claws, dealing damage to opposing Pokémon multiple times and shoving them. Leaves opposing Pokémon unable to act if they hit an object when shoved.
Upgrade: Reduces this move's cooldown.
Shields you and throws exploding rocks, damaging and stunning nearby opponents. Taking damage creates more explosions.
Shield. AOE damage. Stun.
See in-game description Grants the user a shield for a short time and leaves nearby opposing Pokémon unable to act, dealing them damage over time. If the user receives damage while this move is in effect, the move deals additional hits to nearby opposing Pokémon.