A glass cannon with mastery of airborne attacks. Dragapult can deal multiplicative damage, either through specific moves or by stacking attack damage on K.O.Create Dragapult Build
Dealing damage charges you up until all attacks become boosted. You will lose this boost when not dealing damage.
Infinite Boosted Attacks when fully charged.
See in-game description Each time this Pokemon deals damage to opposing Pokemon, its boosted basic attack gauge increases. When the boosted basic attack gauge is full, the Pokémon's basic attacks become boosted attacks.
Boosted attacks deal increased damage and have an area of effect centered on opposing Pokemon they hit.
The boosted basic attack gauge will begin decreasing if this Pokemon does not deal damage to opposing Pokemon for a set amount of time.
Debuff durations on this Pokemon are reduced.
See in-game description Reduces the duration of debuff effects inflicted on the Pokemon.
Level 1 / 3
Emits a sonic charge that detonates on impact or at range, slowing opponents in an area.
Damage. AOE. Slow.
See in-game description Has the user let out a sound blast in a forward direction. The shout explodes when it hits an opposing Pokemon or after traveling a set distance, dealing damage to opposing Pokemon in the area of effect and decreasing their movement speed for a short time.
Dash forward, increasing your attack speed.
See in-game description Has the user move quickly in the designated direction, increasing its basic attack speed for a short time.
Level 5Choose One
Take off flying, resetting Dragon Breath and gaining increased attack speed with reduced damage. On second activation, dashes forward and lands. Assists and K.O.s reduce or reset this move's cooldown, respectively.
Upgrade: Basic attacks steal HP while flying.
Haste. Then, dash. CDR on assist or K.O. Resets Dragon Breath. (+)HP Vamp.
See in-game description Has the user fly in a circular pattern in the designated direction. While the user is flying, it continuously deals damage to nearby opposing Pokemon with basic attacks that deal less damage but have increased attack speed. If this move is used again while the user is flying, the user stops flying and moves a short distance in the designated direction. If the user knocks out a Pokemon on the opposing team, this move's cooldown is reset. If the user assists in knocking out a Pokemon on the opposing team, this move's cooldown is reduced. When this move is used, Dragon Breath's cooldown is reset.
Upgrade: While the user is flying, its basic attacks also restore the user's HP when they hit.
Enter stealth with increased move speed, increasing your attack gauge. On reveal, gain Haste.
Passive: On K.O: resets this move's cooldown and permanently applies a stack of Attack damage until the battle ends.
Upgrade: Basic attacks reduce this move's cooldown On-Hit.
Swift. Stealth. Increased attack gauge. Then, Haste. Passive: CDR reset on K.O. Adds a permanent stack of Attack.
See in-game description For a short time, increases the user's movement speed and has it enter stealth. While the user is in stealth, the boosted basic attack gauge increases. When stealth ends, the user's basic attack speed is increased for a short time. After this move is learned, if the user knocks out a Pokemon from the opposing team, this move's cooldown is reset, and the user's Attack is increased until the end of the battle. This Attack increase effect can stack.
Upgrade: Also reduces this move's cooldown when the user deals damage to opposing Pokemon with basic attacks.
Level 7Choose One
Breathes fire along the ground (especially pronounced while flying), damaging and slowing opponents in the area.
Upgrade: Increased damage and Slow.
AOE DOT. Slow.
See in-game description Has the user exhale a mighty gust in the designated direction, dealing damage to opposing Pokemon in the area of effect and decreasing their movement speed for a short time. The gust also leaves the ground burning for a set amount of time, and opposing Pokemon in this area of effect take damage over time and have their movement speed decreased for a short time. If this move is used while the user is flying with Dragon Dance, the mighty gust is exhaled along Dragon Dance's flight path, dealing damage to opposing Pokemon in the area of effect and decreasing their movement speed for a short time.
Upgrade: Deals increased damage to opposing Pokemon and further decreases their movement speed.
Marks an opponent and dashes forward, dealing damage. Marked opponents take increased damage, and the fourth marked hit does even more while healing you.
Upgrade: Increased damage and scaling.
Damage. Mark. Dash. On fourth marked hit: heal.
See in-game description Has the user hurl a shadowy blob in the designated direction, dealing damage to opposing Pokemon it touches and applying a mark to them. If the user attacks marked opposing Pokemon, it deals increased damage to them. The fourth time the user attacks marked opposing Pokemon, the mark is removed, but the damage dealt by the attack is further increased and the user recovers HP. After using this move, the user moves a short distance in a designated direction.
Upgrade: Increases the amount of base damage and additional damage dealt.
Dreep and Destroy
Launches two Dreepy at nearby opponents, assassinating them at low HP. Two charges of this move can be stored.
Damage. Assassinate. 2 charges.
See in-game description Has the user launch two Dreepy, and each deals damage to a different opposing Pokemon in the area of effect. The lower the opposing Pokémon's remaining HP is, the more damage the Dreepy deal. If there is only one opposing Pokemon in the area of effect, both Dreepy will target that Pokemon and deal damage to it. A maximum of 2 uses can be kept in reserve for this move.