Hit and run Greedent - HopeHarbinger
Drive-by
Build Path
TackleFirst Pick
AOE damage. Slow. Heal (per Berry). CDR (per Berry).
Covet
Displacement. Swift (per Berry).
Belch
AOE damage. Slow. Heal (per Berry). CDR (per Berry).
Berry Belly FlopUNITE
Heal. AOE damage. Displacement. Unlimited Berry stash. Resets cooldowns of all moves.
Stat Boosts
Attack Damage (Upon Goal)
Unite Move Damage Increase
Guide
Your goal is to do hit and runs. You hit them once or twice with belch and then be off, unless your team is with you to engage. Early game is gonna be tricky to stack attack weight, so try not to gather too many points. You generally want to have 2-7 points because it's gonna be hard to stop you from doing a goal.
You also want to build your ult as fast as possible because once you have it you can easily pull 1vs2 or even 1vs3.
Works Well With
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